International Workshop on Newport, Rhode Island May 22–23, 2006 |
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Download the CFP as a Word or PDF document. For sixteen years, NOSSDAV has fostered cutting-edge, state-of-the-art research in multimedia and newly emerging areas such as networked games and peer-to-peer streaming. The workshop environment encourages lively discussion among participants and invites strong feedback for work in progress. In 2006, NOSSDAV will be held in Newport, Rhode Island. The beautiful harbor front location is home to sailing, beaches, golfing, biking, and fishing. NOSSDAV invites submissions on all areas of multimedia computing and networking and strongly encourages work in progress in emerging areas. Papers grounded in high-quality experimental research based on prototype and real systems are highly valued. Additionally, papers proposing new directions for research or calling into question existing conventional wisdom are welcomed. This year, NOSSDAV will give extra consideration to papers where the source code to experimental or real systems is released. And, NOSSDAV will also give extra consideration to papers that aim to comprehensively validate previous work in some topic within multimedia. Topics of interest include, but are not limited to:
A broad view will be taken in deciding what topics are within scope. Please feel free to contact the workshop co-chairs if you are unsure and wish to check if a particular paper or topic is within the workshop scope. As always, student participation is strongly encouraged. To encourage a good mix of seasoned researchers as well as students, we will be offering discounted registration for student members who attend with their faculty advisor. Submissions (as well as the camera ready final versions of accepted papers) should be no longer than 6 pages. We expect these submissions to be the kernel of what will eventually lead to full-length papers at high-quality conferences or journals. Important Dates: Paper registration: February 15, 2006
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