Submitted by editor8 on Mon, 05/21/2012 - 16:25
Since 2004, the ACM Multimedia Interactive Arts and Digital Culture program has included full installations, video work, e-textiles, audioscapes, and more. We define multimedia arts to account for any variety of signals and their representation, from graphics to motion, from digital circuits to weather. Provided here is a comprehensive list of conferences, their thematic calls for submissions, and the chairs of each program.
2012 - Multimedia Art, Entertainment and Culture
To celebrate the twentieth anniversary of the conference, the ninth ACM Multimedia Interactive Art Program will expand to encompass a broader mandate under the umbrella term “Multimedia Art, Entertainment and Culture”. In previous years, the program has presented provocative installations and research papers detailing advances in integrated approaches across the arts, technologies, and sciences. In 2012, ACM MM will take place in Nara, the ancient capital of Japan, with a rich history stretching over 1,300 years. The Art Exhibit will be located at Todaiji Culture Center, which is located within a few minutes walk from several UNESCO World Heritage sites, including Todai-ji temple and Kofuku-ji temple, together with the Nara National Museum.
- Hirokazu Kato, NAIST Japan [Technical Program]
- David A. Shamma, Yahoo! Research [Technical Program & Exhibits]
- Tomoe Moriyama, Museum of Contemporary Art Tokyo [Exhibits]
- Hideyuki Ando, Osaka Univiversity [Exhibits]
2011- Close Interactions
This exhibition focused on works that were made to be shown on screen and interacted with by viewers. Different from previous gallery installations, the works were contextualized informally into the main conference lobby where they could be easily and repeatably experienced by all the attendees.
Aisling Kelliher, ASU [Technical Program]
David A. Shamma, Yahoo! Research [Technical Program]
Todd Ingalls, ASU [Exhibit]
David Tinapple, ASU [Exhibit]
2010 - Colorito: An Interactive Renaissance of Color
With this exhibition we try to provide another view on colour in electronic media, covering works from the 1990 until 2010, bridling various media and interaction modes, in hope that the presented collection stimulates the visitor to reflect on their own understanding of what colour mean.
- Frank Nack Univ. of Amsterdam [Arts]
- Andruid Kerne Texas A&M Univ. [Arts]
Luca Farulli Academy of Fine Arts Venezia [Arts]
James Wang Penn-State Univ [Cultural Heritage]
Tiziana Catarci Univ. Roma La Sapienza [Cultural Heritage]
2009 - Fragments
Papers presenting art works explore how human identity is fragmented through experiences of the digital world. Disophrenia works may involve, for example, movement from generation to disaggregation, from momentum to timelessness, from introversion to extroversion, from identification to loss.
Frank Nack, University of Amsterdam
Yingqing Xu, Microsoft Research Asia
Andruid Kerne, TAMU
2008 - BorderZones
This exhibition was held at Science World British Columbia. The show presented artworks that explore zones in which multimedia is used to shift, traverse, intersect, and combine genres and modalities to provoke the emergence of new frameworks.
Frank Nack, Univ. Claude Bernard Lyon
Andruid Kerne, Texas A & M University
Ron Wakarry, Simon Fraser University
2007 - I / You / Other
The representation of the self has been the concern of artists for centuries. An essential aspect of portraying the self is necessarily self-reflective, especially if the own physical body and its movements form the basis for expression. Yet, the body is indispensably connected with space in time and thus interacts in environments that alter between natural or artificial, social or isolated. Whatever the context, the gained experience enforces the understanding of the self for the individual but also mirrors the environment through the 'I'.
- Frank Nack, Université Claude Bernard Lyon
Alejandro Jaimes, IDIAP Research Institute
Thomas Rist, FHA
2006 - Remote
The emergence of digital, geospatially-aware networks, and the rapid spread of digital technologies are redefining the way we communicate and relate to each other and the world, creating infinite possibilities for a multiplicity of perspectives on culture, location, approaches to the generation of content, and all forms of communication.
Alejandro Jaimes, FXPAL Japan, Fuji Xerox Co. Ltd.
George Legrady University of California, Santa Barbara
Lonce Wyse, Institute for Infocomm Research & NUS, Singapore
2005 - Presence/Absence Exhibition
For centuries, artists and philosophers have explored the notion of presence from multiple perspectives, considering its physical, psychological, and cultural dimensions. In that exploration, technology has played an important role, not only in the development of the tools used for the “representation” of presence, but also in defining it: from the revolution in painting brought by photography, to the new concepts of presence brought by technological advances in the last sixty years (virtual reality, telepresence, immersive presence, experiential systems, etc.). Such technologies, and in particular those that combine multiple media (video, images, computer graphics, audio, haptics), seem to increase “presence,” questioning our embodied, singular sense of being in this world as the only way of positioning ourselves. That questioning is closely linked to cultural, social, and economic factors: presence can be used to reaffirm power or control structures; it can multiply our sense of being by erasing distance barriers and allow us to take on new, virtual identities, or it can be interpreted as leading to absence as in the belief in some cultures that photographs steal the soul.
Alejandro Jaimes, FXPAL Japan, Fuji Xerox
Andrew Senior, IBM
Wolfgang Muench, Lasalle-SIA College of the Arts
2004 - Digital Boundaries: Multiculturalism, Identity, and Awareness
At no time in history has technology had the prospect of making a stronger cross-border impact on culture. Technology can be used to create or reinforce boundaries (being fingerprinted and photographed at an airport-- a multimedia experience), as well as to dissolve them (we are bombarded by images and sounds from all over the world). Many of us are being empowered with the ability to easily create digital content, document and share our own experiences and those of others, challenging the roles of art (passive vs. interactive) and revolutionizing the way we see and hear the world. At the same time, only a small percentage of people have access to technology (boundaries of those that have it versus those that don't).
Alejandro Jaimes, Fuji Xerox
Pamela Jennings, CMU