Workshop WP2: (Multi)Media Processors: System Architectures and Applications

Summary

Multimedia applications include the emerging set of internet-based applications, as well as the more "traditional" applications such as videoconferencing, video on demand, interactive games, education, set-top boxes, ddigital libraries, databases and many others. When considering the hardware/software architecture of multimedia processors, it is important to characterize these applications along various axes. These include: performance requirements (both absolute compute horsepower and real time constraints); memory bandwidth requirements; interfacing requirements (i.e., will they normally be interfacing to cable coaxes, cameras, PCs, and the like); what standards need to be (or already are) in place; preferred/available software development paradigms; and the hardware/ operating system support that is required for cost-efficient implementation of these applications.

Focus

The workshop is intended to focus on the INTERACTIONS between:

The contents of the discussion will be steered primarily by the interests of the participants and the interactions at the workshop.

Topics of interest include (but are not limited to): multimedia applications and requirements, software architectures and standards, hardware architectures, and prototype systems.

Format

The workshop will consist of a set of talks, interspersed with discussion and panel sessions. It is expected that a selected subset of the proceedings of the workshop will be published as a journal special issue.

Organizer

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